Alejandro Garcia Baltazar

Software Developer | Python • Flutter • Golang

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About Me

I'm a Computer Science graduate with a growing focus on backend development and systems programming. I have hands-on experience building scalable applications using Python and Golang, along with frameworks like Flutter for mobile and Firebase for full-stack integration. My strengths lie in API design, command-line tools, object-oriented programming, and problem-solving through clean, efficient code.

I'm currently seeking a Software Engineer or SWE Internship opportunity where I can contribute backend expertise, grow alongside a collaborative team, and continue building meaningful software that solves real problems.

Skills

Python Flutter Golang SQL HTML C++ Git & GitHub Firebase REST APIs OOP Linux Software Engineering Networking

Projects

Eatscape – Food Truck Management App

Developed a cross-platform mobile app in Flutter with real-time location tracking (Google Maps API), user authentication (Firebase Auth), and responsive UI. Admin dashboard allows food truck owners to manage menus and locations with tiered subscription visibility.

Tech: Flutter, Dart, Firebase (Auth, Firestore, Storage), Google Maps API, Cloud Functions

Asteroid Shooter Game

Built an arcade-style space shooter using Python and Pygame with core mechanics (movement, firing, scoring), collision detection, animations, and a HUD system. Demonstrated clean OOP principles and real-time game logic.

Tech: Python, Pygame

Pokedex CLI – Go Command Line App

Developed a command-line application in Go that lets users look up Pokémon data using the PokéAPI. The project demonstrates REST API integration, JSON parsing, CLI tool design, and performance improvements using a local cache system.

  • Sent and handled HTTP requests to the PokéAPI
  • Parsed complex JSON responses into Go structs
  • Built a user-friendly CLI with input commands and navigation
  • Implemented caching to reduce API calls and improve speed

Tech: Go (Golang), REST API, CLI Design, JSON, HTTP, Caching

Education

Education

Bachelor of Science in Computer Science

University of Arkansas, Grantham — Graduated Aug. 2024

A DEAC-accredited program focused on practical software development, covering topics like programming (JavaScript, C++, C#), data structures, databases (SQL), operating systems, software engineering, cybersecurity, and mobile/web development.

  • Key topics: Data Structures, Networking, OOP, Web Development, Cybersecurity
  • Languages/Tools: JavaScript, C++, SQL, Git, .NET
  • Capstone: Full-stack team project simulating real-world development
Continued Learning — Boot.dev

I'm committed to ongoing growth as a developer through structured learning on Boot.dev, where I’ve been deepening my expertise in backend development, systems programming, and computer science fundamentals. So far, I’ve completed courses in Go, Python, Object-Oriented Programming, Git, HTTP Clients, and Linux, gaining hands-on experience with real-world concepts like API integration, CLI tooling, version control, and shell-based environments. This continuous education helps me build clean, efficient software with a strong foundation in both theory and practice.

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© 2025 Alejandro Garcia Baltazar.